In 1989, Nintendo released their first handheld console with cartridges, the Game Boy, which sold over 100 million of units. This device has been the inspiration for game developers around the world to start creating games, and even today, games are still being created for the Game Boy, although not officially on cartridges.
Enter the world of emulation, where the Game Boy is now available as a .NET 6 project. Want to know more about how to emulate a CPU, graphical unit, hardware interrupts and more? Let's dive into C# code and dusty hardware manuals on this journey back to our favorite Italian plumber.
Wesley is a Coding Architect at Xpirit in Belgium, where he helps organizations to build better applications, helps teams to improve their skills and organizes workshops to share his knowledge.
He's also a Microsoft Azure MVP, crew member at Techorama, board member of the VISUG meetup in Belgium and speaker at conferences and meetups.